Open as a fully functional theme park, Jurassic World is also home to genetic experimentation at the behest of corporations and private military contractors. Within this remit a new dinosaur has been developed unlike any other, but wouldn’t you know it, security was underestimated and now the pre-historic terror is running amok in the park, making sport of human and dinosaur alike.
Two decades ago Jurassic Park revolutionised cinematic digital visual FX, taking the art so far in one huge leap that, to this day, few creature based digital FX can be said to be its superior to any significant degree. That’s quite an achievement by those pioneering FX maestros and testament to Spielberg’s demands at the time, and reason plenty for it being seen as a contemporary classic.
Despite that, this reviewer, though enjoying the film, never quite held it in such high regard; but it must be said, most of the people I know that are around half a decade my junior hold it in the same light that I see Ghostbusters or Back to the Future, for instance, so, I guess age and a particular love of dinosaurs plays a big part in that.
Having little to no recollection of the two Jurassic Park sequels, Jurassic World was near the bottom of my list of summer blockbusters to keep my eye on, with the trailer doing little to rectify that, but what the hey, it had some dino-action in it, and Chris Pratt, so it couldn’t be all bad… Right?… Right!
Jurassic World transpires to be massive amounts of very stupid fun, and I mean stupid, in that the plot reliance on supposedly intelligent people making decisions that a 10-year-old would think twice about stretches credulity in a film that has genetically modified dinosaurs fighting each other. You expect glossed-over plot holes and such in these types of productions, whatever gets you to the next action set-piece, right?! But sometimes a character’s reasoning contradicting every visual piece of evidence presented to them is just a bit distracting.
But never mind, because though most of the reasoning in the film is stupid and annoying, the characters aren’t. Even the ones you’re meant to dislike are actually kind of likeable, letting even the dinoless scenes skip by at a pleasing pace.
But what of the dinosaurs? Well, visually they’re about the best we’ve seen since the first movie in the series, but not markedly better. I couldn’t help but feel that in some scenes animatronic versions with CG enhancements might have meshed better than the full CG variation, but short of that it was some impressive FX work.
The dinosaur antics start off fairly restrained but as the film presses on, their participation gets bigger and more impressive, culminating in a final reel creature brawl that is genuinely pulse pounding. Outdoing Peter Jackson’s iteration of King Kong Vs those T-Rex… T-Rexes? T-Rexs… (what IS the plural of T-Rex?) by a mile, it is, in fact, the most surprisingly engaging and film defining finale since the Golden Gate Bridge siege in Rise of the Planet of the Apes… And you know what? That’s all you really need to know.
Dubious with its science AND its plot reasoning, Jurassic World initially saves itself with its likable characters, but with the increasing presence of the real stars of the films the enjoyment factor builds to a geek-tastic and genuinely exciting crescendo that pretty much negates any previous crapnesses of the film.