Part II: The Music and Sound Design
This is the second in a 3 part interview series I’ll be doing with some of the members of the team behind the much anticipated PC game title ASHEN.
John Robert Matz is a talented music composer based out of the Chicago area who joined the New Zealand team as Sound Designer. We talk about classical music composition, making music for videogames, and his turn as a one man sound effects generator. If you’re not particularly musically inclined you’ll enjoy the insights that he shares.
Part I is an interview with AURORA 44 founders Derek Bradley and Leighton Milne. In the episode we chat (high level) about ASHEN. It’s story and gameplay ideas.
Part III is an interview with Thomas Scholes, a Concept Designer whose work can be seen in previous games like HALO 4 and GUILD WARS 2.
For more info about John and to listen to samples of his work, visit his website.
For more info about the ASHEN game, visit their website.