Artist Archive

  • We talk about special effects and screen design with artist Jayse Hansen whose work can be seen most recently on Joss Whedon's The Avengers and before that Soderbergh's Contagion and the reboot of Planet of the Apes.

    Episode 71: Talking The Avengers and Screen Design with Jayse Hansen

    We talk about special effects and screen design with artist Jayse Hansen whose work can be seen most recently on Joss Whedon's The Avengers and before that Soderbergh's Contagion and the reboot of Planet of the Apes.

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  • French Artist and Illustrator Alex Tuis talks influences and inspiration.

    Episode 61: Alex Tuis talks Art Influences

    French Artist and Illustrator Alex Tuis talks influences and inspiration.

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  • He's been working in the VFX industry since the mid-90s and has quite a bit to share about his experiences.  He's currently working on the television show Dexter.

    Episode 57: Rick Cortes talks VFX for Television

    He's been working in the VFX industry since the mid-90s and has quite a bit to share about his experiences. He's currently working on the television show Dexter.

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  • This month's interview topic is Garage Kits and I had the opportunity to speak with an exceptional example from the field. Simon Lee, known to many as Spiderzero, is a long time fan of garage model kit making and has been engaged in the creation and sale of his own kits for the past few years.

    Episode 56: Simon Lee talks Garage Kits

    This month's interview topic is Garage Kits and I had the opportunity to speak with an exceptional example from the field. Simon Lee, known to many as Spiderzero, is a long time fan of garage model kit making and has been engaged in the creation and sale of his own kits for the past few years.

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  • This month's interview is with comics creator Guy Davis. He's best known to most for his recent work on the Hellboy comics spin-off series B.P.R.D. We had the great pleasure of sitting down for a phone interview with him. It was only a little hellish; for him.

    Episode 49: Guy Davis talks The Marquis

    This month's interview is with comics creator Guy Davis. He's best known to most for his recent work on the Hellboy comics spin-off series B.P.R.D. We had the great pleasure of sitting down for a phone interview with him. It was only a little hellish; for him.

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  • This month's interview is with artist Pascal Blanche. He's been known to CG art enthusiasts for a great many years now as he's been posting work on the web for near a decade or more. It's his art and influences, in fact, that lead me to many of my current interests and even long held friendships.

    Episode 47: Pascal Blanche talks about Art Directing for games

    This month's interview is with artist Pascal Blanche. He's been known to CG art enthusiasts for a great many years now as he's been posting work on the web for near a decade or more. It's his art and influences, in fact, that lead me to many of my current interests and even long held friendships.

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  • This month's interview is an encore with indie comics creator Tom Manning. We first met him in Episode 13, back in 2007.

    Episode 45: Tom Manning talks ERIC

    This month's interview is an encore with indie comics creator Tom Manning. We first met him in Episode 13, back in 2007.

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  • This month's interview is with Joe Burrascano of animation firm, Nathan Love. They've been making a name for themselves lately with a mock trailer for a soon to be feature animated film called Blood Trail.

    Episode 39: Nathan Love talks Blood Trail

    This month's interview is with Joe Burrascano of animation firm, Nathan Love. They've been making a name for themselves lately with a mock trailer for a soon to be feature animated film called Blood Trail.

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  • Had the pleasure of interviewing game developer Nathan Fouts, creator of the award winning XBLA game, Weapon of Choice. In this month's interview we talk about his experiences in the gaming industry and what it takes to start your own game company.

    Episode 35: Nathan Fouts talks Indie Gaming

    Had the pleasure of interviewing game developer Nathan Fouts, creator of the award winning XBLA game, Weapon of Choice. In this month's interview we talk about his experiences in the gaming industry and what it takes to start your own game company.

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  • You may not immediately recognize his name, but you'll know his work. Artist Ryan K. Peterson's helped bring the creatures of Men In Black to life, he helped sell the deaths in Seven, he even helped remind you that board games aren't as boring as they might seem in Jumanji.

    Episode 30: Ryan K. Peterson talks Fine Art and FX Work

    You may not immediately recognize his name, but you'll know his work. Artist Ryan K. Peterson's helped bring the creatures of Men In Black to life, he helped sell the deaths in Seven, he even helped remind you that board games aren't as boring as they might seem in Jumanji.

    Continue Reading...

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