EA kicks off E3 2016 with looks at Mass Effect, Titanfall, and a host of other AAA titles
Part III: The Concept Designer This is the third and final segment in a…
John Robert Matz talks musical composition and sound design.
Derek and Leighton talk about their highly anticipated game.
Former Gamespot news editor turned indie game developer, Greg Kasavin sits down for an interview about his freshmen videogame project, Bastion.
We sit down with Brian for a virtual chat about gaming influences and the resurgence of retro gaming.
Nathan and AJ of Mommy’s Best Games join me to not only talk about what they’ve been working on for the past few months, but also what the future holds at this years Game Developer Conference (GDC).
This month’s interview is with artist Pascal Blanche. He’s been known to CG art enthusiasts for a great many years now as he’s been posting work on the web for near a decade or more. It’s his art and influences, in fact, that lead me to many of my current interests and even long held friendships.
I’m joined this month by game industry guests Nathan Fouts and AJ Johnson.
Discussion centers around the upcoming E3 Expo, the world renowned video gaming convention. This years expo promises to be just as exciting as ever and Nathan, AJ, and I speculate on what might be in store.
Had the pleasure of interviewing game developer Nathan Fouts, creator of the award winning XBLA game, Weapon of Choice. In this month’s interview we talk about his experiences in the gaming industry and what it takes to start your own game company.